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Configure Replay Protection

    You can configure replay detection in Java components (which includes the CLC, UFS, OSG, Walrus, and SC) to allow replays of the same message for a set time period.

    The Java components’ replay detection algorithm rejects messages with the same signatures received within 15 minutes. The time within which messages with the same signatures are accepted is controlled by the bootstrap.webservices.replay_skew_window_sec property. The default value of this property is 3 seconds. To change this value, enter the following command:

    euctl bootstrap.webservices.replay_skew_window_sec=[new_value_in_seconds]
    

    If you set this property to 0 , Eucalyptus will not allow any message replays. This setting provides the best protection against message replay attacks.

    If you set this property to any value greater than 15 minutes plus the values of ws.clock_skew_sec (that is, to a value >= 920 sec in the default installation), Eucalyptus disables replay detection completely.

    When checking message timestamps for expiration, Eucalyptus allows up to 20 seconds of clock drift between the machines. This is a default setting. You can change this value for the Java components at runtime by setting the bootstrap.webservices.clock_skew_sec property as follows:

    euctl bootstrap.webservices.clock_skew_sec=[new_value_in_seconds]